Skip to content

Thief

Nimble Body

Nimble BodyIncreases accuracy and avoidability.
LevelsEffect
1 Accuracy +1, avoidability +1
2 Accuracy +2, avoidability +2
3 Accuracy +3, avoidability +3
4 Accuracy +4, avoidability +4
5 Accuracy +5, avoidability +5
6 Accuracy +6, avoidability +6
7 Accuracy +7, avoidability +7
8 Accuracy +8, avoidability +8
9 Accuracy +9, avoidability +9
10 Accuracy +10, avoidability +10
11 Accuracy +11, avoidability +11
12 Accuracy +12, avoidability +12
13 Accuracy +13, avoidability +13
14 Accuracy +14, avoidability +14
15 Accuracy +15, avoidability +15
16 Accuracy +16, avoidability +16
17 Accuracy +17, avoidability +17
18 Accuracy +18, avoidability +18
19 Accuracy +19, avoidability +19
20 Accuracy +20, avoidability +20

Keen Eyes

Keen EyesIncreases the range of attack using throwing weapons such as throwing stars & knives.
LevelsEffect
1 Range of attack for the throwing weapon: +25
2 Range of attack for the throwing weapon: +50
3 Range of attack for the throwing weapon: +75
4 Range of attack for the throwing weapon: +100
5 Range of attack for the throwing weapon: +125
6 Range of attack for the throwing weapon: +150
7 Range of attack for the throwing weapon: +175
8 Range of attack for the throwing weapon: +200

Disorder

DisorderTemporarily decreases the weapon def. and attacking abilities of the affected, even stunting the ongoing attacks. Can't use this skill on a monster that's already in "disorder."
LevelsEffect
1 MP -5; Enemy's weapon attack -1, weapon def. -1 for 7 seconds
2 MP -5; Enemy's weapon attack -2, weapon def. -2 for 9 seconds
3 MP -5; Enemy's weapon attack -3, weapon def. -3 for 11 seconds
4 MP -5; Enemy's weapon attack -4, weapon def. -4 for 13 seconds
5 MP -5; Enemy's weapon attack -5, weapon def. -5 for 15 seconds
6 MP -6; Enemy's weapon attack -6, weapon def. -6 for 20 seconds
7 MP -6; Enemy's weapon attack -7, weapon def. -7 for 22 seconds
8 MP -6; Enemy's weapon attack -8, weapon def. -8 for 24 seconds
9 MP -7; Enemy's weapon attack -9, weapon def. -9 for 29 seconds
10 MP -7; Enemy's weapon attack -10, weapon def. -10 for 31 seconds
11 MP -7; Enemy's weapon attack -11, weapon def. -11 for 33 seconds
12 MP -8; Enemy's weapon attack -12, weapon def. -12 for 38 seconds
13 MP -8; Enemy's weapon attack -13, weapon def. -13 for 40 seconds
14 MP -8; Enemy's weapon attack -14, weapon def. -14 for 42 seconds
15 MP -9; Enemy's weapon attack -15, weapon def. -15 for 47 seconds
16 MP -9; Enemy's weapon attack -16, weapon def. -16 for 49 seconds
17 MP -9; Enemy's weapon attack -17, weapon def. -17 for 51 seconds
18 MP -10; Enemy's weapon attack -18, weapon def. -18 for 56 seconds
19 MP -10; Enemy's weapon attack -19, weapon def. -19 for 58 seconds
20 MP -10; Enemy's weapon attack -20, weapon def. -20 for 60 seconds

Dark Sight

Dark SightUse MP to hide behind the shadows. Can't be attacked physically, and can't attack either.
LevelsEffect
1 MP -24; Disappear for 10 seconds, speed -30
2 MP -23; Disappear for 20 seconds, speed -28
3 MP -22; Disappear for 30 seconds, speed -26
4 MP -21; Disappear for 40 seconds, speed -24
5 MP -20; Disappear for 50 seconds, speed -22
6 MP -19; Disappear for 60 seconds, speed -20
7 MP -18; Disappear for 70 seconds, speed -18
8 MP -17; Disappear for 80 seconds, speed -16
9 MP -16; Disappear for 90 seconds, speed -14
10 MP -15; Disappear for 100 seconds, speed -12
11 MP -14; Disappear for 110 seconds, speed -10
12 MP -13; Disappear for 120 seconds, speed -8
13 MP -12; Disappear for 130 seconds, speed -7
14 MP -11; Disappear for 140 seconds, speed -6
15 MP -10; Disappear for 150 seconds, speed -5
16 MP -9; Disappear for 160 seconds, speed -4
17 MP -8; Disappear for 170 seconds, speed -3
18 MP -7; Disappear for 180 seconds, speed -2
19 MP -6; Disappear for 190 seconds, speed -1
20 MP -5; Disappear for 200 seconds, regular moving speed

Double Stab

Double StabUse MP to quickly stab a monster twice in one turn using a dagger.
LevelsEffect
1 MP -6; Damage 76%
2 MP -6; Damage 80%
3 MP -6; Damage 84%
4 MP -6; Damage 88%
5 MP -7; Damage 93%
6 MP -7; Damage 97%
7 MP -7; Damage 101%
8 MP -8; Damage 106%
9 MP -8; Damage 110%
10 MP -9; Damage 115%
11 MP -9; Damage 119%
12 MP -10; Damage 124%
13 MP -10; Damage 128%
14 MP -11; Damage 133%
15 MP -11; Damage 137%
16 MP -12; Damage 142%
17 MP -12; Damage 146%
18 MP -13; Damage 151%
19 MP -13; Damage 155%
20 MP -14; Damage 160%

Lucky Seven

Lucky SevenUse MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of Claw Mastery.
LevelsEffect
1 MP -8; Damage 58%
2 MP -8; Damage 62%
3 MP -8; Damage 66%
4 MP -8; Damage 70%
5 MP -9; Damage 76%
6 MP -9; Damage 80%
7 MP -9; Damage 84%
8 MP -10; Damage 90%
9 MP -10; Damage 94%
10 MP -11; Damage 100%
11 MP -11; Damage 104%
12 MP -12; Damage 110%
13 MP -12; Damage 114%
14 MP -13; Damage 120%
15 MP -13; Damage 124%
16 MP -14; Damage 130%
17 MP -14; Damage 134%
18 MP -15; Damage 140%
19 MP -15; Damage 144%
20 MP -16; Damage 150%