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Marauder

Stun Mastery

Stun MasteryWhen attacking a monster that's stunned, the critical attack will be triggered at a set rate.
LevelsEffect
1 Critical rate +22%, critical damage +3%
2 Critical rate +24%, critical damage +6%
3 Critical rate +26%, critical damage +9%
4 Critical rate +28%, critical damage +12%
5 Critical rate +30%, critical damage +15%
6 Critical rate +32%, critical damage +18%
7 Critical rate +34%, critical damage +21%
8 Critical rate +36%, critical damage +24%
9 Critical rate +38%, critical damage +27%
10 Critical rate +40%, critical damage +30%
11 Critical rate +42%, critical damage +33%
12 Critical rate +44%, critical damage +36%
13 Critical rate +46%, critical damage +39%
14 Critical rate +48%, critical damage +42%
15 Critical rate +50%, critical damage +45%
16 Critical rate +52%, critical damage +48%
17 Critical rate +54%, critical damage +51%
18 Critical rate +56%, critical damage +54%
19 Critical rate +58%, critical damage +57%
20 Critical rate +60%, critical damage +60%

Energy Charge

Energy ChargeA set amount of energy is charged after every attack (1.5x amount on bosses). When the energy bar is fully charged with 10,000, it will automatically trigger various effects such as Touch damage and Stance, and it will allow you to use energy-related skills. Energy decays at a rate of 200 for every 10 seconds of inactivity.
LevelsEffect
1 Charging rate 75; Once triggered, sustained for 41 seconds, damage 5%,\n accuracy +1, avoidability +1, stance 51%
2 Charging rate 78; Once triggered, sustained for 41 seconds, damage 10%,\n accuracy +1, avoidability +1, stance 52%
3 Charging rate 81; Once triggered, sustained for 42 seconds, damage 15%,\n accuracy +2, avoidability +2, stance 53%
4 Charging rate 84; Once triggered, sustained for 42 seconds, damage 20%,\n accuracy +2, avoidability +2, weapon att. +11, stance 54%
5 Charging rate 87; Once triggered, sustained for 43 seconds, damage 25%,\n accuracy +3, avoidability +3, weapon att. +11, stance 55%
6 Charging rate 90; Once triggered, sustained for 43 seconds, damage 30%,\n accuracy +3, avoidability +3, weapon att. +11, stance 56%
7 Charging rate 93; Once triggered, sustained for 44 seconds, damage 35%,\n accuracy +4, avoidability +4, weapon att. +11, stance 57%
8 Charging rate 96; Once triggered, sustained for 44 seconds, damage 40%,\n accuracy +4, avoidability +4, weapon att. +12, stance 58%
9 Charging rate 99; Once triggered, sustained for 45 seconds, damage 45%,\n accuracy +5, avoidability +5, weapon att. +12, stance 59%
10 Charging rate 102; Once triggered, sustained for 45 seconds, damage 50%,\n accuracy +5, avoidability +5, weapon att. +12, stance 60%
11 Charging rate 105; Once triggered, sustained for 46 seconds, damage 55%,\n accuracy +6, avoidability +6, weapon att. +12, stance 61%
12 Charging rate 108; Once triggered, sustained for 46 seconds, damage 60%,\n accuracy +6, avoidability +6, weapon att. +13, stance 62%
13 Charging rate 111; Once triggered, sustained for 47 seconds, damage 65%,\n accuracy +7, avoidability +7, weapon att. +13, stance 63%
14 Charging rate 114; Once triggered, sustained for 47 seconds, damage 70%,\n accuracy +7, avoidability +7, weapon att. +13, stance 64%
15 Charging rate 118; Once triggered, sustained for 48 seconds, damage 75%,\n accuracy +8, avoidability +8, weapon att. +13, stance 65%
16 Charging rate 122; Once triggered, sustained for 48 seconds, damage 80%,\n accuracy +8, avoidability +8, weapon att. +14, stance 66%
17 Charging rate 126; Once triggered, sustained for 49 seconds, damage 85%,\n accuracy +9, avoidability +9, weapon att. +14, stance 67%
18 Charging rate 130; Once triggered, sustained for 49 seconds, damage 90%,\n accuracy +9, avoidability +9, weapon att. +14, stance 68%
19 Charging rate 134; Once triggered, sustained for 50 seconds, damage 95%,\n accuracy +10, avoidability +10, weapon att. +14, stance 69%
20 Charging rate 138; Once triggered, sustained for 50 seconds, damage 100%,\n accuracy +10, avoidability +10, weapon att. +15, stance 70%
21 Charging rate 142; Once triggered, sustained for 51 seconds, damage 105%,\n accuracy +11, avoidability +11, weapon att. +15, stance 71%
22 Charging rate 146; Once triggered, sustained for 51 seconds, damage 110%,\n accuracy +11, avoidability +11, weapon att. +15, stance 72%
23 Charging rate 150; Once triggered, sustained for 52 seconds, damage 115%,\n accuracy +12, avoidability +12, weapon att. +15, stance 73%
24 Charging rate 154; Once triggered, sustained for 52 seconds, damage 120%,\n accuracy +12, avoidability +12, weapon att. +16, stance 74%
25 Charging rate 158; Once triggered, sustained for 53 seconds, damage 125%,\n accuracy +13, avoidability +13, weapon att. +16, stance 75%
26 Charging rate 162; Once triggered, sustained for 53 seconds, damage 130%,\n accuracy +13, avoidability +13, weapon att. +16, stance 76%
27 Charging rate 166; Once triggered, sustained for 54 seconds, damage 135%,\n accuracy +14, avoidability +14, weapon att. +16, stance 77%
28 Charging rate 171; Once triggered, sustained for 54 seconds, damage 140%,\n accuracy +14, avoidability +14, weapon att. +17, stance 78%
29 Charging rate 176; Once triggered, sustained for 55 seconds, damage 145%,\n accuracy +15, avoidability +15, weapon att. +17, stance 79%
30 Charging rate 181; Once triggered, sustained for 55 seconds, damage 150%,\n accuracy +15, avoidability +15, weapon att. +17, stance 80%
31 Charging rate 186; Once triggered, sustained for 56 seconds, damage 155%,\n accuracy +16, avoidability +16, weapon att. +17, stance 81%
32 Charging rate 191; Once triggered, sustained for 56 seconds, damage 160%,\n accuracy +16, avoidability +16, weapon att. +18, stance 82%
33 Charging rate 196; Once triggered, sustained for 57 seconds, damage 165%,\n accuracy +17, avoidability +17, weapon att. +18, stance 83%
34 Charging rate 201; Once triggered, sustained for 57 seconds, damage 170%,\n accuracy +17, avoidability +17, weapon att. +18, stance 84%
35 Charging rate 206; Once triggered, sustained for 58 seconds, damage 175%,\n accuracy +18, avoidability +18, weapon att. +18, stance 85%
36 Charging rate 211; Once triggered, sustained for 58 seconds, damage 180%,\n accuracy +18, avoidability +18, weapon att. +19, stance 86%
37 Charging rate 216; Once triggered, sustained for 59 seconds, damage 185%,\n accuracy +19, avoidability +19, weapon att. +19, stance 87%
38 Charging rate 221; Once triggered, sustained for 59 seconds, damage 190%,\n accuracy +19, avoidability +19, weapon att. +19, stance 88%
39 Charging rate 226; Once triggered, sustained for 60 seconds, damage 195%,\n accuracy +20, avoidability +20, weapon att. +19, stance 89%
40 Charging rate 231; Once triggered, sustained for 60 seconds, damage 200%,\n accuracy +20, avoidability +20, weapon att. +20, stance 90%

Energy Blast

Energy BlastBlasts a ball of energy to attack multiple monsters at once. This skill can only be used when the energy is fully charged.
LevelsEffect
1 Damage 246%, attacks up to 2 monsters
2 Damage 252%, attacks up to 2 monsters
3 Damage 258%, attacks up to 2 monsters
4 Damage 264%, attacks up to 2 monsters
5 Damage 270%, attacks up to 2 monsters
6 Damage 276%, attacks up to 2 monsters
7 Damage 282%, attacks up to 2 monsters
8 Damage 288%, attacks up to 2 monsters
9 Damage 294%, attacks up to 2 monsters
10 Damage 300%, attacks up to 2 monsters
11 Damage 306%, attacks up to 3 monsters
12 Damage 312%, attacks up to 3 monsters
13 Damage 318%, attacks up to 3 monsters
14 Damage 324%, attacks up to 3 monsters
15 Damage 330%, attacks up to 3 monsters
16 Damage 336%, attacks up to 3 monsters
17 Damage 342%, attacks up to 3 monsters
18 Damage 348%, attacks up to 3 monsters
19 Damage 354%, attacks up to 3 monsters
20 Damage 360%, attacks up to 3 monsters
21 Damage 366%, attacks up to 4 monsters
22 Damage 372%, attacks up to 4 monsters
23 Damage 378%, attacks up to 4 monsters
24 Damage 384%, attacks up to 4 monsters
25 Damage 390%, attacks up to 4 monsters
26 Damage 396%, attacks up to 4 monsters
27 Damage 402%, attacks up to 4 monsters
28 Damage 408%, attacks up to 4 monsters
29 Damage 414%, attacks up to 4 monsters
30 Damage 420%, attacks up to 4 monsters

Energy Drain

Energy DrainUses energy to convert the lost HP of a monster into your own HP. This skill can only be used when the energy is full charged.
LevelsEffect
1 Damage 265%, 11% of the damage is used to recover HP
2 Damage 270%, 11% of the damage is used to recover HP
3 Damage 275%, 12% of the damage is used to recover HP
4 Damage 280%, 12% of the damage is used to recover HP
5 Damage 285%, 13% of the damage is used to recover HP
6 Damage 290%, 13% of the damage is used to recover HP
7 Damage 295%, 14% of the damage is used to recover HP
8 Damage 300%, 14% of the damage is used to recover HP
9 Damage 305%, 15% of the damage is used to recover HP
10 Damage 310%, 15% of the damage is used to recover HP
11 Damage 315%, 16% of the damage is used to recover HP
12 Damage 320%, 16% of the damage is used to recover HP
13 Damage 325%, 17% of the damage is used to recover HP
14 Damage 330%, 17% of the damage is used to recover HP
15 Damage 335%, 18% of the damage is used to recover HP
16 Damage 340%, 18% of the damage is used to recover HP
17 Damage 345%, 19% of the damage is used to recover HP
18 Damage 350%, 19% of the damage is used to recover HP
19 Damage 355%, 20% of the damage is used to recover HP
20 Damage 360%, 20% of the damage is used to recover HP

Transformation

TransformationTransforms you into a more powerful state for 120 seconds. Morphing skills such as Barrel and other Transformation will be unavailable to use in this state.
LevelsEffect
1 MP -22; Weapon & magic def. +2,\n Cooldown: 370 seconds
2 MP -24; Weapon & magic def. +4,\n Cooldown: 360 seconds
3 MP -26; Weapon & magic def. +6,\n Cooldown: 350 seconds
4 MP -28; Weapon & magic def. +8,\n Cooldown: 340 seconds
5 MP -30; Weapon & magic def. +10,\n Cooldown: 330 seconds
6 MP -32; Weapon & magic def. +12,\n Cooldown: 320 seconds
7 MP -34; Weapon & magic def. +14,\n Cooldown: 310 seconds
8 MP -36; Weapon & magic def. +16,\n Cooldown: 300 seconds
9 MP -38; Weapon & magic def. +18,\n Cooldown: 290 seconds
10 MP -40; Weapon & magic def. +20,\n Cooldown: 280 seconds
11 MP -42, Weapon & magic def. +22,\n Cooldown: 270 seconds
12 MP -44; Weapon & magic def. +24,\n Cooldown: 260 seconds
13 MP -46; Weapon & magic def. +26,\n Cooldown: 250 seconds
14 MP -48; Weapon & magic def. +28,\n Cooldown: 240 seconds
15 MP -50; Weapon & magic def. +30,\n Cooldown: 230 seconds
16 MP -52; Weapon & magic def. +32,\n Cooldown: 220 seconds
17 MP -54; Weapon & magic def. +34,\n Cooldown: 210 seconds
18 MP -56; Weapon & magic def. +36,\n Cooldown: 200 seconds
19 MP -58; Weapon & magic def. +38,\n Cooldown: 190 seconds
20 MP -60; Weapon & magic def. +40,\n Cooldown: 180 seconds

Shockwave

ShockwaveStrikes the ground with tremendous force, affecting multiple monsters. This skill can only be used during Transformation or Super Transformation.
LevelsEffect
1 MP -18; Damage 265%, attacks up to 4 monsters
2 MP -18; Damage 280%, attacks up to 4 monsters
3 MP -18; Damage 295%, attacks up to 4 monsters
4 MP -18; Damage 310%, attacks up to 4 monsters
5 MP -18; Damage 325%, attacks up to 4 monsters
6 MP -22; Damage 340%, attacks up to 4 monsters
7 MP -22; Damage 355%, attacks up to 4 monsters
8 MP -22; Damage 370%, attacks up to 4 monsters
9 MP -22; Damage 385%, attacks up to 4 monsters
10 MP -22; Damage 400%, attacks up to 4 monsters
11 MP -26; Damage 415%, attacks up to 5 monsters
12 MP -26; Damage 430%, attacks up to 5 monsters
13 MP -26; Damage 445%, attacks up to 5 monsters
14 MP -26; Damage 460%, attacks up to 5 monsters
15 MP -26; Damage 475%, attacks up to 5 monsters
16 MP -30; Damage 490%, attacks up to 5 monsters
17 MP -30; Damage 505%, attacks up to 5 monsters
18 MP -30; Damage 520%, attacks up to 5 monsters
19 MP -30; Damage 535%, attacks up to 5 monsters
20 MP -30; Damage 550%, attacks up to 5 monsters
21 MP -34; Damage 565%, attacks up to 6 monsters
22 MP -34; Damage 580%, attacks up to 6 monsters
23 MP -34; Damage 595%, attacks up to 6 monsters
24 MP -34; Damage 610%, attacks up to 6 monsters
25 MP -34; Damage 625%, attacks up to 6 monsters
26 MP -38; Damage 640%, attacks up to 6 monsters
27 MP -38; Damage 655%, attacks up to 6 monsters
28 MP -38; Damage 670%, attacks up to 6 monsters
29 MP -38; Damage 685%, attacks up to 6 monsters
30 MP -38; Damage 700%, attacks up to 6 monsters