Improving MP Recovery

Improving MP Recovery
Levels | Effect |
---|---|
1 | Constant additional recovery of MP +2 |
2 | Constant additional recovery of MP +4 |
3 | Constant additional recovery of MP +6 |
4 | Constant additional recovery of MP +8 |
5 | Constant additional recovery of MP +10 |
6 | Constant additional recovery of MP +12 |
7 | Constant additional recovery of MP +14 |
8 | Constant additional recovery of MP +16 |
9 | Constant additional recovery of MP +18 |
10 | Constant additional recovery of MP +20 |
11 | Constant additional recovery of MP +21 |
12 | Constant additional recovery of MP +22 |
13 | Constant additional recovery of MP +23 |
14 | Constant additional recovery of MP +24 |
15 | Constant additional recovery of MP +25 |
16 | Constant additional recovery of MP +26 |
17 | Constant additional recovery of MP +27 |
18 | Constant additional recovery of MP +28 |
19 | Constant additional recovery of MP +29 |
20 | Constant additional recovery of MP +30 |
Shield Mastery
Levels | Effect |
---|---|
1 | Increase shield defense by 5% |
2 | Increase shield defense by 10% |
3 | Increase shield defense by 15% |
4 | Increase shield defense by 20% |
5 | Increase shield defense by 25% |
6 | Increase shield defense by 30% |
7 | Increase shield defense by 35% |
8 | Increase shield defense by 40% |
9 | Increase shield defense by 45% |
10 | Increase shield defense by 50% |
11 | Increase shield defense by 55% |
12 | Increase shield defense by 60% |
13 | Increase shield defense by 65% |
14 | Increase shield defense by 70% |
15 | Increase shield defense by 75% |
16 | Increase shield defense by 80% |
17 | Increase shield defense by 85% |
18 | Increase shield defense by 90% |
19 | Increase shield defense by 95% |
20 | Increase shield defense by 100% |
Combo Attack
Levels | Effect |
---|---|
1 | MP -25; For 100 seconds, damage 104%, the max. combo counter is 3 |
2 | MP -25; For 100 seconds, damage 108%, the max. combo counter is 3 |
3 | MP -25; For 100 seconds, damage 112%, the max. combo counter is 3 |
4 | MP -25; For 100 seconds, damage 116%, the max. combo counter is 3 |
5 | MP -25; For 100 seconds, damage 120%, the max. combo counter is 3 |
6 | MP -25; For 120 seconds, damage 124%, the max. combo counter is 3 |
7 | MP -25; For 120 seconds, damage 128%, the max. combo counter is 3 |
8 | MP -25; For 120 seconds, damage 132%, the max. combo counter is 3 |
9 | MP -25; For 120 seconds, damage 136%, the max. combo counter is 3 |
10 | MP -25; For 120 seconds, damage 140%, the max. combo counter is 3 |
11 | MP -30; For 140 seconds, damage 144%, the max. combo counter is 4 |
12 | MP -30; For 140 seconds, damage 148%, the max. combo counter is 4 |
13 | MP -30; For 140 seconds, damage 152%, the max. combo counter is 4 |
14 | MP -30; For 140 seconds, damage 156%, the max. combo counter is 4 |
15 | MP -30; For 140 seconds, damage 160%, the max. combo counter is 4 |
16 | MP -30; For 160 seconds, damage 164%, the max. combo counter is 4 |
17 | MP -30; For 160 seconds, damage 168%, the max. combo counter is 4 |
18 | MP -30; For 160 seconds, damage 172%, the max. combo counter is 4 |
19 | MP -30; For 160 seconds, damage 176%, the max. combo counter is 4 |
20 | MP -30; For 160 seconds, damage 180%, the max. combo counter is 4 |
21 | MP -35; For 180 seconds, damage 184%, the max. combo counter is 5 |
22 | MP -35; For 180 seconds, damage 188%, the max. combo counter is 5 |
23 | MP -35; For 180 seconds, damage 192%, the max. combo counter is 5 |
24 | MP -35; For 180 seconds, damage 196%, the max. combo counter is 5 |
25 | MP -35; For 180 seconds, damage 200%, the max. combo counter is 5 |
26 | MP -35; For 200 seconds, damage 204%, the max. combo counter is 5 |
27 | MP -35; For 200 seconds, damage 208%, the max. combo counter is 5 |
28 | MP -35; For 200 seconds, damage 212%, the max. combo counter is 5 |
29 | MP -35; For 200 seconds, damage 216%, the max. combo counter is 5 |
30 | MP -35; For 200 seconds, damage 220%, the max. combo counter is 5 |
Panic : Sword
Levels | Effect |
---|---|
1 | MP -10; Damage 150% |
2 | MP -10; Damage 171% |
3 | MP -10; Damage 184% |
4 | MP -10; Damage 194% |
5 | MP -10; Damage 203% |
6 | MP -10; Damage 212% |
7 | MP -10; Damage 220% |
8 | MP -10; Damage 228% |
9 | MP -10; Damage 235% |
10 | MP -10; Damage 242% |
11 | MP -17; Damage 248% |
12 | MP -17; Damage 255% |
13 | MP -17; Damage 261% |
14 | MP -17; Damage 267% |
15 | MP -17; Damage 273% |
16 | MP -17; Damage 279% |
17 | MP -17; Damage 285% |
18 | MP -17; Damage 290% |
19 | MP -17; Damage 296% |
20 | MP -17; Damage 301% |
21 | MP -24; Damage 306% |
22 | MP -24; Damage 311% |
23 | MP -24; Damage 316% |
24 | MP -24; Damage 321% |
25 | MP -24; Damage 326% |
26 | MP -24; Damage 331% |
27 | MP -24; Damage 336% |
28 | MP -24; Damage 341% |
29 | MP -24; Damage 345% |
30 | MP -24; Damage 350% |
Panic : Axe
Levels | Effect |
---|---|
1 | MP -10; Damage 150% |
2 | MP -10; Damage 171% |
3 | MP -10; Damage 184% |
4 | MP -10; Damage 194% |
5 | MP -10; Damage 203% |
6 | MP -10; Damage 212% |
7 | MP -10; Damage 220% |
8 | MP -10; Damage 228% |
9 | MP -10; Damage 235% |
10 | MP -10; Damage 242% |
11 | MP -17; Damage 248% |
12 | MP -17; Damage 255% |
13 | MP -17; Damage 261% |
14 | MP -17; Damage 267% |
15 | MP -17; Damage 273% |
16 | MP -17; Damage 279% |
17 | MP -17; Damage 285% |
18 | MP -17; Damage 290% |
19 | MP -17; Damage 296% |
20 | MP -17; Damage 301% |
21 | MP -24; Damage 306% |
22 | MP -24; Damage 311% |
23 | MP -24; Damage 316% |
24 | MP -24; Damage 321% |
25 | MP -24; Damage 326% |
26 | MP -24; Damage 331% |
27 | MP -24; Damage 336% |
28 | MP -24; Damage 341% |
29 | MP -24; Damage 345% |
30 | MP -24; Damage 350% |
Coma: Sword
Levels | Effect |
---|---|
1 | HP -15, MP -12; Damage 84%, stun for 2 seconds with 32% success rate |
2 | HP -15, MP -12; Damage 88%, stun for 2 seconds with 34% success rate |
3 | HP -15, MP -12; Damage 92%, stun for 2 seconds with 36% success rate |
4 | HP -15, MP -12; Damage 96%, stun for 2 seconds with 38% success rate |
5 | HP -15, MP -12; Damage 100%, stun for 2 seconds with 40% success rate |
6 | HP -15, MP -12; Damage 104%, stun for 2 seconds with 42% success rate |
7 | HP -15, MP -12; Damage 108%, stun for 2 seconds with 44% success rate |
8 | HP -15, MP -12; Damage 112%, stun for 2 seconds with 46% success rate |
9 | HP -15, MP -12; Damage 116%, stun for 2 seconds with 48% success rate |
10 | HP -15, MP -12; Damage 120%, stun for 2 seconds with 50% success rate |
11 | HP -20, MP -19; Damage 124%, stun for 3 seconds with 52% success rate |
12 | HP -20, MP -19; Damage 128%, stun for 3 seconds with 54% success rate |
13 | HP -20, MP -19; Damage 132%, stun for 3 seconds with 56% success rate |
14 | HP -20, MP -19; Damage 136%, stun for 3 seconds with 58% success rate |
15 | HP -20, MP -19; Damage 140%, stun for 3 seconds with 60% success rate |
16 | HP -20, MP -19; Damage 144%, stun for 3 seconds with 62% success rate |
17 | HP -20, MP -19; Damage 148%, stun for 3 seconds with 64% success rate |
18 | HP -20, MP -19; Damage 152%, stun for 3 seconds with 66% success rate |
19 | HP -20, MP -19; Damage 156%, stun for 3 seconds with 68% success rate |
20 | HP -20, MP -19; Damage 160%, stun for 3 seconds with 70% success rate |
21 | HP -25, MP -26; Damage 164%, stun for 4 seconds with 72% success rate |
22 | HP -25, MP -26; Damage 168%, stun for 4 seconds with 74% success rate |
23 | HP -25, MP -26; Damage 172%, stun for 4 seconds with 76% success rate |
24 | HP -25, MP -26; Damage 176%, stun for 4 seconds with 78% success rate |
25 | HP -25, MP -26; Damage 180%, stun for 4 seconds with 80% success rate |
26 | HP -25, MP -26; Damage 184%, stun for 4 seconds with 82% success rate |
27 | HP -25, MP -26; Damage 188%, stun for 4 seconds with 84% success rate |
28 | HP -25, MP -26; Damage 192%, stun for 4 seconds with 86% success rate |
29 | HP -25, MP -26; Damage 196%, stun for 4 seconds with 88% success rate |
30 | HP -25, MP -26; Damage 200%, stun for 4 seconds with 90% success rate |
Coma: Axe
Levels | Effect |
---|---|
1 | HP -15, MP -12; Damage 84%, stun for 2 seconds with 32% success rate |
2 | HP -15, MP -12; Damage 88%, stun for 2 seconds with 34% success rate |
3 | HP -15, MP -12; Damage 92%, stun for 2 seconds with 36% success rate |
4 | HP -15, MP -12; Damage 96%, stun for 2 seconds with 38% success rate |
5 | HP -15, MP -12; Damage 100%, stun for 2 seconds with 40% success rate |
6 | HP -15, MP -12; Damage 104%, stun for 2 seconds with 42% success rate |
7 | HP -15, MP -12; Damage 108%, stun for 2 seconds with 44% success rate |
8 | HP -15, MP -12; Damage 112%, stun for 2 seconds with 46% success rate |
9 | HP -15, MP -12; Damage 116%, stun for 2 seconds with 48% success rate |
10 | HP -15, MP -12; Damage 120%, stun for 2 seconds with 50% success rate |
11 | HP -20, MP -19; Damage 124%, stun for 3 seconds with 52% success rate |
12 | HP -20, MP -19; Damage 128%, stun for 3 seconds with 54% success rate |
13 | HP -20, MP -19; Damage 132%, stun for 3 seconds with 56% success rate |
14 | HP -20, MP -19; Damage 136%, stun for 3 seconds with 58% success rate |
15 | HP -20, MP -19; Damage 140%, stun for 3 seconds with 60% success rate |
16 | HP -20, MP -19; Damage 144%, stun for 3 seconds with 62% success rate |
17 | HP -20, MP -19; Damage 148%, stun for 3 seconds with 64% success rate |
18 | HP -20, MP -19; Damage 152%, stun for 3 seconds with 66% success rate |
19 | HP -20, MP -19; Damage 156%, stun for 3 seconds with 68% success rate |
20 | HP -20, MP -19; Damage 160%, stun for 3 seconds with 70% success rate |
21 | HP -25, MP -26; Damage 164%, stun for 4 seconds with 72% success rate |
22 | HP -25, MP -26; Damage 168%, stun for 4 seconds with 74% success rate |
23 | HP -25, MP -26; Damage 172%, stun for 4 seconds with 76% success rate |
24 | HP -25, MP -26; Damage 176%, stun for 4 seconds with 78% success rate |
25 | HP -25, MP -26; Damage 180%, stun for 4 seconds with 80% success rate |
26 | HP -25, MP -26; Damage 184%, stun for 4 seconds with 82% success rate |
27 | HP -25, MP -26; Damage 188%, stun for 4 seconds with 84% success rate |
28 | HP -25, MP -26; Damage 192%, stun for 4 seconds with 86% success rate |
29 | HP -25, MP -26; Damage 196%, stun for 4 seconds with 88% success rate |
30 | HP -25, MP -26; Damage 200%, stun for 4 seconds with 90% success rate |
Armor Crash
Levels | Effect |
---|---|
1 | MP -35; Cancel out enemy's Physical Defense-Up with 24% success rate |
2 | MP -33; Cancel out enemy's Physical Defense-Up with 28% success rate |
3 | MP -31; Cancel out enemy's Physical Defense-Up with 32% success rate |
4 | MP -29; Cancel out enemy's Physical Defense-Up with 36% success rate |
5 | MP -27; Cancel out enemy's Physical Defense-Up with 40% success rate |
6 | MP -25; Cancel out enemy's Physical Defense-Up with 44% success rate |
7 | MP -23; Cancel out enemy's Physical Defense-Up with 48% success rate |
8 | MP -21; Cancel out enemy's Physical Defense-Up with 52% success rate |
9 | MP -19; Cancel out enemy's Physical Defense-Up with 56% success rate |
10 | MP -17; Cancel out enemy's Physical Defense-Up with 60% success rate |
11 | MP -16; Cancel out enemy's Physical Defense-Up with 64% success rate |
12 | MP -15; Cancel out enemy's Physical Defense-Up with 68% success rate |
13 | MP -14; Cancel out enemy's Physical Defense-Up with 72% success rate |
14 | MP -13; Cancel out enemy's Physical Defense-Up with 76% success rate |
15 | MP -12; Cancel out enemy's Physical Defense-Up with 80% success rate |
16 | MP -11; Cancel out enemy's Physical Defense-Up with 84% success rate |
17 | MP -10; Cancel out enemy's Physical Defense-Up with 88% success rate |
18 | MP -9; Cancel out enemy's Physical Defense-Up with 92% success rate |
19 | MP -8; Cancel out enemy's Physical Defense-Up with 96% success rate |
20 | MP -7; Cancel out enemy's Physical Defense-Up with 100% success rate |
Shout
Levels | Effect |
---|---|
1 | MP -8; Damage 11%, attack range 110%, stun for 5 seconds with 52% success rate |
2 | MP -8; Damage 12%, attack range 110%, stun for 5 seconds with 54% success rate |
3 | MP -8; Damage 13%, attack range 110%, stun for 5 seconds with 56% success rate |
4 | MP -8; Damage 14%, attack range 120%, stun for 5 seconds with 58% success rate |
5 | MP -8; Damage 15%, attack range 120%, stun for 5 seconds with 60% success rate |
6 | MP -8; Damage 16%, attack range 120%, stun for 6 seconds with 62% success rate |
7 | MP -8; Damage 17%, attack range 130%, stun for 6 seconds with 64% success rate |
8 | MP -8; Damage 18%, attack range 130%, stun for 6 seconds with 66% success rate |
9 | MP -8; Damage 19%, attack range 130%, stun for 6 seconds with 68% success rate |
10 | MP -8; Damage 20%, attack range 140%, stun for 6 seconds with 70% success rate |
11 | MP -12; Damage 20%, attack range 140%, stun for 7 seconds with 72% success rate |
12 | MP -12; Damage 21%, attack range 140%, stun for 7 seconds with 74% success rate |
13 | MP -12; Damage 21%, attack range 150%, stun for 7 seconds with 76% success rate |
14 | MP -12; Damage 22%, attack range 150%, stun for 7 seconds with 78% success rate |
15 | MP -12; Damage 22%, attack range 150%, stun for 7 seconds with 80% success rate |
16 | MP -12; Damage 23%, attack range 160%, stun for 8 seconds with 81% success rate |
17 | MP -12; Damage 23%, attack range 160%, stun for 8 seconds with 82% success rate |
18 | MP -12; Damage 24%, attack range 160%, stun for 8 seconds with 83% success rate |
19 | MP -12; Damage 24%, attack range 170%, stun for 8 seconds with 84% success rate |
20 | MP -12; Damage 25%, attack range 170%, stun for 8 seconds with 85% success rate |
21 | MP -16; Damage 25%, attack range 170%, stun for 9 seconds with 86% success rate |
22 | MP -16; Damage 26%, attack range 180%, stun for 9 seconds with 87% success rate |
23 | MP -16; Damage 26%, attack range 180%, stun for 9 seconds with 88% success rate |
24 | MP -16; Damage 27%, attack range 180%, stun for 9 seconds with 89% success rate |
25 | MP -16; Damage 27%, attack range 190%, stun for 9 seconds with 90% success rate |
26 | MP -16; Damage 28%, attack range 190%, stun for 10 seconds with 91% success rate |
27 | MP -16; Damage 28%, attack range 190%, stun for 10 seconds with 92% success rate |
28 | MP -16; Damage 29%, attack range 200%, stun for 10 seconds with 93% success rate |
29 | MP -16; Damage 29%, attack range 200%, stun for 10 seconds with 94% success rate |
30 | MP -16; Damage 30%, attack range 200%, stun for 10 seconds with 95% success rate |